I'm sure we're extremely fortunate to D2R Items have four major IPs in the form WarCraft, StarCraft, Diablo, and now Diablo. Then there's Heroes that is sort of of an amalgamation of all of the different borrowings of the components that comprise the IPs.
It's very powerful. I'm thinking of going back to a previous question in which I mentioned these IPs, and the potential of the majority of them to accommodate diverse gaming experiences This is something we're always looking for.
Personally, I believe there are often characters , great stories, as well as plenty of games, and lots of game experiences we could make with our existing IPs. I believe there's plenty of space and room for that. However, that you do need to think about something new as well.
So both are equally important. Fans want to see more StarCraft games. While I'm a fan, also want to play more StarCraft games. Fans want additional Diablo games. I'm a fanand also want to see more Diablo games. Fans are always looking for new IPs, me too.
And so the things that we discuss in terms of "What IP should we use and how should we consider it?" the team holds a lot of decision-making authority. But also we have to think through what is the most popular games, and which IPs the teams are most excited about. What IP will work best for different types of games.
I'm thinking that the fact we have these IPs with such stories, stories of time or any other story about games which are part of them, I consider that an asset. I don't view that as a problem. I think the ability as well as the desire to Diablo 2 Resurrected Ladder Items develop something novel ideas is essential, and we've proven that we're able to do this by using Diablo, and we'll prove that again in the near future.